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Basic EQ Settings

THING\RANGE 50-100Hz 100-250Hz 250-800Hz 800-1KHz 1-6kHz 6-8kHz 8-12kHz
General
Sub 50Hz don't boost can knacker your speakers. Be careful with various bass frequencies they can end up cancelling each other out (i.e. bass drum disappearing)
Bass boost on home stereos. Be careful, adding bass to too many things can mean you lose the bass in the mix. Muddy area, if too many sounds are in here. Not a pleasant sounding range. Can help instruments stand out in a mix. Cut to soften sounds Treble boost on home stereo Adds Hiss mostly, boosting around 12kHz can give a perceived quality to a mix.
Kick Drum Adds bottom to sound (main frequency is about 50Hz) Adds Roundness Muddiness (300Hz) Add "knocky sound"   Adds presence (boost 5-7kHz) Add top edge (and or hiss) (6kHz-10kHz)
Snare Adds Beef (boost 60 -120Hz) Fills out Add "woody" effect (200 to 400Hz). Add thunk (400 - 800Hz)     Adds presence (boost 6kHz) Boost slightly here to make less dull
Hi Hats \ Cymbals     Muddiness (300Hz). Remove all below 600Hz to help clarity.   Adds Presence (boost 3kHz). Or remove 1to4kHz remove clangy frequencies. Adds Clarity Adds Brightness and zing and sizzle
Bass Adds bottom (boost 60Hz) Adds Roundness Muddiness(300Hz) Reduce to tighten up bass sound Adds beef to small Speakers Adds edge Adds High end presence  
Vocals Cut (shelve) below 60Hz to reduce pops. Adds Up frontness Muddiness area (boost or cut 300Hz) Thicken vocals Adds presence \ irritation. Cut between 1-2kHz for a smoother sound. Adds sibilance, clarity and sweetens (boost 6kHz) Adds brightness and breathy sound
Piano Adds bottom Adds Roundness Muddiness Muddiness Adds Presence Adds clarity  
Electric Guitars   Adds body (fills out) Muddiness (300Hz) Boost or cut to thicken / thin out   Adds edge (boost 1.5to3kHz). However, cutting 1 to 5kHz will allow the vocal through Adds Clarity (boost 6kHz) Adds Hiss (boost 10kHz)
Acoustic Guitars   Adds body \ muddiness Muddiness (100-300Hz)Boost or cut to thicken / thin out   Adds presence (boost 5kHz, cut 3kHz) Adds clarity Adds Brightness and crispness (6kHz to 10kHz)
Strings Adds Bottom Adds Body Muddiness   Sounds digital \ crunchy Adds Clarity Adds Brightness
Horns   Adds body Muddiness Adds Roundness   Adds clarity Adds Brightness
Synths   Adds body (fills out) Muddiness     Adds edge Sparkle


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